Daniel Arsham’s Crystal Relic 002 - Handheld Gaming System (2020) is a captivating sculpture made from cast resin, representing a nostalgic and iconic piece of technology—the original Game Boy. Rendered in transparent, crystal-like resin, the handheld gaming system appears as a fossilized relic, a hallmark of Arsham’s practice of transforming familiar objects into archaeological artifacts of the future. The delicate translucency of the resin evokes a sense of fragility, as though the object is frozen in time, inviting viewers to reflect on the impermanence of technology and the fleeting nature of cultural icons. Numbered but unsigned, this limited edition work exemplifies Arsham’s ongoing exploration of time, memory, and the material world.
Daniel Arsham (USA, 1980) is a multidisciplinary artist whose work blends sculpture, architecture, and performance to explore themes of time, decay, and nostalgia. Known for his 'fictional archaeology' approach, Arsham creates eroded objects like phones and cameras, reimagining them as artifacts. His innovative practice bridges contemporary art and design, captivating audiences worldwide.
Resin Resin can be derived from both natural sources, such as pine sap, and synthetic processes. Natural resin comes from tree sap, while synthetic resin is a type of dense, easily molded plastic. Resin is commonly used in sculpture, and it can also enhance the vibrancy of paint colors.
Daniel Arsham’s Crystal Relic 002 - Handheld Gaming System (2020) is a captivating sculpture made from cast resin, representing a nostalgic and iconic piece of technology—the original Game Boy. Rendered in transparent, crystal-like resin, the handheld gaming system appears as a fossilized relic, a hallmark of Arsham’s practice of transforming familiar objects into archaeological artifacts of the future. The delicate translucency of the resin evokes a sense of fragility, as though the object is frozen in time, inviting viewers to reflect on the impermanence of technology and the fleeting nature of cultural icons. Numbered but unsigned, this limited edition work exemplifies Arsham’s ongoing exploration of time, memory, and the material world.
Daniel Arsham (USA, 1980) is a multidisciplinary artist whose work blends sculpture, architecture, and performance to explore themes of time, decay, and nostalgia. Known for his 'fictional archaeology' approach, Arsham creates eroded objects like phones and cameras, reimagining them as artifacts. His innovative practice bridges contemporary art and design, captivating audiences worldwide.
Art is a way to travel without leaving home.
- Daniel Arsham
Daniel Arsham, born in 1980 in Cleveland, Ohio, is a contemporary American artist widely recognized for his multidisciplinary approach to art. Trained at The Cooper Union in New York City, Arsham's work transcends traditional categorizations, blending architecture, performance, and sculpture. His art often explores the concept of time, manipulating materials like crystal, volcanic ash, and other geological elements to create pieces that appear both futuristic and archaic.
Arsham's signature style involves a surreal manipulation of everyday objects, leading viewers to question their perceptions of space and reality. He delves into themes such as decay, transformation, and the passage of time, aiming to evoke a sense of wonder and unsettle established norms. His work engages a broad audience, courtesy of its universal themes and emotionally charged narrative, making him a noteworthy figure in contemporary art.
Contemporary art refers to avant-garde or innovative art created in the recent past or present day. The exact starting point of contemporary art varies depending on the institution, often tied to the founding year of museums or galleries that showcase the style. Contemporary art is characterized by its focus on current ideas, diverse media, and the exploration of new concepts and techniques.