Edition of 250 Published by David Lawrence Editions
A Painting of a Soup Can by William Anastasi is a silkscreen print that uses text to evoke iconic pop art imagery without directly depicting it. The bold, white lettering on a stark black background states, A PAINTING OF A SOUP CAN USED TO HANG HERE, playfully referencing the famous Campbell’s soup can paintings by Andy Warhol. By describing rather than displaying, Anastasi comments on representation and perception, encouraging viewers to visualize the well-known image mentally. This minimalist, conceptual approach exemplifies Anastasi's exploration of language, context, and art history. The piece, part of an edition of 250, challenges viewers to engage with art beyond the visual.
William Anastasi (USA, 1933–2023) was a pioneering conceptual artist whose work explored chance, indeterminacy, and the unconscious. Known for his 'Subway Drawings,' created in transit with closed eyes, Anastasi challenged traditional artistic authorship. His innovative practice included drawing, sculpture, photography, and sound art, with works held in major museums like MoMA and the Whitney.
SilkscreenSilkscreen is a printmaking method that uses a screen made of silk or other mesh fabric. The screen is treated with a substance that blocks ink in certain areas, allowing ink to pass through only in the desired sections. Each color in the print requires a separate screen.
Edition of 250 Published by David Lawrence Editions
A Painting of a Soup Can by William Anastasi is a silkscreen print that uses text to evoke iconic pop art imagery without directly depicting it. The bold, white lettering on a stark black background states, A PAINTING OF A SOUP CAN USED TO HANG HERE, playfully referencing the famous Campbell’s soup can paintings by Andy Warhol. By describing rather than displaying, Anastasi comments on representation and perception, encouraging viewers to visualize the well-known image mentally. This minimalist, conceptual approach exemplifies Anastasi's exploration of language, context, and art history. The piece, part of an edition of 250, challenges viewers to engage with art beyond the visual.
William Anastasi (USA, 1933–2023) was a pioneering conceptual artist whose work explored chance, indeterminacy, and the unconscious. Known for his 'Subway Drawings,' created in transit with closed eyes, Anastasi challenged traditional artistic authorship. His innovative practice included drawing, sculpture, photography, and sound art, with works held in major museums like MoMA and the Whitney.
I trained as a painter, but I never really liked it.
- William Anastasi
William Anastasi is an American Conceptual and Minimal artist. His work is interdisciplinary and includes sculpture, painting, drawing, and installation. Some of William Anastasi’s early works used construction materials, but his work constantly changed throughout his career and there were no limits on the mediums used. He was interested in the relationship between the seen and the unseen, exploring the space between seeing and perceiving, and the element of chance in art. William Anastasi’s early work includes Relief (1961), a sculpture made of wood and cement, which he then urinated on, and Microphone (1961), which was a tape recorder that recorded itself. These pieces are among the earliest Conceptual works. Another key work, Sink (1963 – late 1970s), is an early Minimal work. Sink is a slab of steel which had water poured onto it constantly, and changed over time as the water caused it to rust. William Anastasi’s drawing work includes the Blind Drawings series, in which he drew blindfolded while listening to classical music, allowing the music to dictate his movements. This later expanded into other drawing series that included sensory deprivation, such as the Subway Drawings. These drawings were created by allowing the motion of a subway car to dictate his drawings. He wore noise-cancelling headphones so the noise of the subway would not influence his movements.
Interactive art is a form of art where the spectator is actively involved by the artist to achieve the artwork's purpose. This involvement can include allowing the visitor to walk around, in, or on the art installation, or even becoming a part of the artwork itself. Works in this category often feature computers, sensors, and interfaces that respond to various inputs such as meteorological changes, heat, motion, or other types of data programmed by the artist.